MAN Bus Reduces Response Time From Days to Hours Thanks to Collaborative Engineering Reviews with Virtual Reality
In a technologically advanced world changing at the speed of light, time is a precious commodity for automakers, which is why they can't waste it on the prototype development cycle. See how they were able to eliminate days of unnecessary work, saving them money, and getting their products to market without delay.Thursday, June 11, 2020
By Eric Kam
Fast-moving trends and challenges within the automotive industry require quick responses to ensure products are launched at the right time. The MAN Bus plant specializes in the production of city buses and needed to speed up their prototype development cycle by accelerating the process of updating new sessions with new data while reducing the risk of inefficiencies and decreasing the number of engineering change orders as well as any risk of delaying the start of production.
MAN engineers typically faced challenges in dealing with complex geometries or projects, as they would need to upload all the data into their system and then spend hours, or even days, creating a virtual build session. Then, their review teams would identify potential integration issues that needed correcting before release, which in turn, required a follow-up review to validate any design changes. Engineers would fix the issues, create new Computer-Aided-Design (CAD) geometry, and feed that new data into Product Lifecycle Management (PLM) systems. They would then have to create a new session from scratch, build it with the revised product data, and have previous simulated behaviors reapplied.
This meant continuously changing product data and sessions. Time lost building sessions with every new geometry was reducing opportunities to identify any additional risks in the product or process. These inefficiencies prevented the teams from focusing on the main goal of reviewing the assembly and disassembly of the bus’s climate control systems.
The MAN factory in Starachowice has been using ESI IC.IDO for the last three years, and recently implemented its Change Management capabilities to help with this specific problem. With that solution in hand, MAN developers are now able to update existing Virtual Reality sessions based on detailed data changes, both before and after revisions, making it easier to see the modifications. The added benefit of an automatic update mode guides engineers through the workflow update process.
The implementation of this solution within the virtual prototype development cycle has reduced response time from days to hours, allowing them to work three times faster than before. More specifically, it has allowed MAN to move one full-time person from inspecting geometry for changes and recreating duplicate virtual reality sessions to strictly working on engineering evaluation. Naturally, all of this leads to reduced costs and the ability to stay on target with getting their products to market as planned.
About MAN Bus & Truck
MAN Truck & Bus, with headquarters in Munich, is one of the leading international suppliers of commercial vehicles and transport solutions in Europe, with production plants in three European countries as well as in Russia, South Africa, and Turkey. The MAN production site in Starachowice is part of MAN Truck & Bus Group (within the Volkswagen Group) and a center of excellence in bus manufacturing – and where MAN city buses are built.
For more info, visit Human Centric Engineering
Marketing and Alliances Director
Eric Kam is the Marketing and Alliances Director for ESI Group’s Manufacturing Business Channel, supporting their Immersive Experience (VR/AR/MR/xR) Solutions and Virtual Manufacturing Suite. He is an outspoken advocate for the ongoing transformation in Computer Aided Design, Finite Element Analysis, and Computer Aided Engineering. He has spent the bulk of the last 25 years promoting the democratization of previously “analyst-driven” technologies to bring the benefits of Virtual Engineering tools to the engineering and manufacturing practitioners themselves.
Tags: Virtual Reality, Virtual Build, Human Centric Assembly, Automotive